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------------------------PSPOmok Version 0.85-------------------------------
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---------------------------By: Highsight----------------------------------
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I. Introduction
II. How to Play
III. Features
IV. ToDo
V. Customize!
VI. Changelog

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-------I. Introduction-------
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What you now have in your hands is the creation of:

10 hours of coding
20 hours of debugging
2 hours of banging my head against the wall
A 1 year addiction to Maple Story
1 Can of Full Throttle Fury Energy Drink

Think of it as a much cooler Tic-Tac-Toe from Japan.

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-------II. How to Play-------
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It is very simple really, all you have to do is get 5 of your Pieces to go diagonal, horizontal, or vertical... Seriously, if you
don't get that... your hopeless...  To change music, press R to go up one song, and L to go back one song.  If there is no music in the song folder, no
music will play.

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--------III. Features--------
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-Player vs Player games
-15x15 grid
-Customizable Pieces
-Customizable Boards
-Music Player (kinda)

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-----------IV. ToDo----------
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-Fix Music Slowdown!
-Add AI
-WiFi (Infrastructure) Games
-Animated Boards

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--------V. Customize!--------
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Finnaly to the part that made coding this so hard!  Making your own Pieces and Boards to play with!!

	A. Make your own Pieces!
			To make your own Pieces to play with, you need to make a Directory named "Piece<number>" (without the quotes).  Replace <number> with the 
		highest number of pieces already made.  For example, if there is a folder named "Piece3", your folder must be named "Piece4".  If the folders
		are not in linear order, your new piece will not show up!  Within the new directory, you will need to put the piece in there.  The Piece's name
		has to be Piece1.png and 15x15.  Next you will have to make a text file named Piece.txt, in the folder, it must say "frames = <# of frames>" 
		(without the quotes).  and "delay = <time in miliseconds>".  If your Piece is not animated, then set the frames to 1, and the delay to 0.  If
		it is animated however, you must place all the frames into the directory named "Piece1.png, Piece2.png, Piece3.png...".

	B. Make your own Boards!
			Making your own Boards has basicly the same concept as making your own Pieces, however to a slightly harder degree.  Make a directory
		named "Board<number>" just like if you were making a Piece.  Within this folder, you need a few files, you will need: Board1.png (this is not
		animated yet), DrawGame.png, Player1Wins.png, Player2Wins.png, Selector1.png (animated), Selector.txt, Turn1.png (animated) and Turn.txt. If
		you want to make the Selector or the Turn Marker animated, you need to do it the same way you would do the Pieces.  When you make the board, it
		is important that you make the grid part of the image start at 8x6, and end at 260x262, with 16x16 intervals.  Otherwise the Pieces will be
		misaligned.  Also, the Player 1 Pieces Preview starts on 325x44 and ends on 339x58, and the Player 2 Pieces Preview starts on 417x44 and ends
		on 431x58.

	C. Add your own Music
			This is really simple, just add the song to the "Songs" folder under the name "Song<number>.xm".  It MUST be in xm format, if it isn't just
		convert it. ;)

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--------VI. Changelog--------
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12/29/2006: Version 0.86
Added EBoot Version!

12/28/2006: Version 0.85
Added Music Folder

12/28/2006: Version 0.8
Inital Release

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-VII. Final Notes and Thanks-
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I am very glad I was able to make this game, and I feel that credit should be put where credit is due!  So here you go people! ^_^

LUA Animation Lib v4 by: Grimfate126.
Vermillion: Who's Instrument Simulator showed me an easy way to make buttons work easier. :D
Serine Song by: ArchAngel
Inspired by: Omok
Special Thanks: My Parents and friends who support me.

I hope you all enjoy this! :D  If anyone uses anything withing this game in a project of there own, please give me credit, because this was ALOT of work!!!
Oh, and if anyone is wondering why this says it is made by Highsight, and yet my name is Linkman90 on the forums, it is
because I can't get a name change on the forums.  But Highsight is what I usualy go by. ;)